Multi-day Tournaments: Flights & Days
Flights combine into Day 2, Day 3, and eventually the Final Table.
A Multi-day tournament starts as one or more Flights — separate starting fields, each with its own venue and table setup, sharing one starting stack/blind structure. When a Flight ends, a configured percentage of its still-active players (optionally capped) advance into the combined pool; everyone else is eliminated with no finish position, same as any other bust-out.
Once every Flight has ended, if the combined field is already at or below the Final Table size, the tournament jumps straight there. Otherwise the Director appends the next Day explicitly, once the real field size is known, with a target for how far that day should play down. Ending a Day requires a finalized chip count for every player still in it.
See Concepts → Chip Counts, Tasks → Multi-day: flights, bagging chip counts, and Tasks → Per-flight venue, seating, and dealer availability.