Per-flight venue, seating, and dealer availability
Different rooms, different table setups, different dealers — per flight.
A Multi-day tournament's flights don't have to share a venue, a table layout, or a dealer roster — each flight configures its own, set when it's created (or edited any time before it's COMPLETED) on Director → Multi-Day Setup.
Venue and seating
Every flight requires its own venue — there's no tournament-wide default to fall back to, since a multi-day event genuinely doesn't have one location. Seats-per-table, minimum players per table, and the late-registration window are all optional per-flight overrides; leave them blank to inherit the tournament's own settings.
Seating is fully isolated per flight: Flight A and Flight B each fill their own Table 1, Table 2, and so on, completely independently — registering into one flight never affects the other's tables, and Randomize Seating (and Randomly Assign Dealers) always operate on one selected flight at a time, never the whole event at once.
Dealer availability
A dealer's on-duty status can now be set per flight instead of just once for the whole tournament — useful the moment a dealer is only working one day of a multi-day event. On Floor Overview, once a tournament has more than one open flight, a flight picker appears above the dealer roster strip; toggling on-duty there only affects that flight. A dealer with no per-flight override keeps their tournament-wide default.